week03 Head modeling
This week I focus on head molding, and I did the research on “The Modeling & Animation Handbook” which is a handbook of Autodesk Maya 2009.
My modeling is from a cube as following: Width divisions to 6, Height division to 6, and depth division to 3.During the molding, I found that Insert edge loop tool; Split edges are the very important tool. When extrude the eyes, brows, nose and mouth we need those tool to insert new edges.
But I got a problem about Mirror instance in Edit—Duplicate special. When I delete half head and duplicate is ok. But when I extrude the nose and mouth, there is still have a surface in the middle part, and after press “3”, the head is looks so strange.
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