Week 6 modeling my first scene
For this week, I am focus on use polygon to create my first scene and texture them with mapping.
First I create there boxes for main structure of my scene.
Second, I use polygon and extrude to create my painting work on the wall and easel.
Third, I create a polygon box and change the location of vertices and create my color tube. I also use this way to create the messy things on the floor.
This is my scene after modeling.
In texture part, I RMB and assign new material to my item, and then create a new lambert and in the color option I click the box and choose file. In this way I put the texture which I create by myself on lambert. Then just select the object and assign the new material. After this I found some of the texture need to repeat several times for looks better.
Finally, I finished my texture for this scene as following:
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