For this week I did my objects textured by uv mapping and put all my scene and image resource in a project fodler as well.
I found some online turtorial for texture and lighting , this is the address for some of them.
http://www.youtube.com/watch?v=bxWsgm4p77A&playnext=1&list=PLD63CF71CC7F29C8E
http://www.treddi.com/forum/topic/8436-interior-lighting-in-mental-ray/
http://www.youtube.com/watch?v=_-q40qF1Q0Q
Finally, I create my scene as following:
For this scene the texture is not good enough, Because of some of them as not look in a dirty and old style,especially the pipe, actually i create some of rust for the pipes. But after the lighting, it looks not very clear and looks like no texture. This is a big problem.
Also the light is too dark for my scene. I need to do some more test in the following week.

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